DIGITAL VIKINGS AWARDS ARE PART OF DEVGAMM GDAŃSK 2026

Digital Vikings 2026

Digital Vikings Awards is an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games.

The winners will be announced during an on-site event:
DevGAMM Gdańsk 2026 on June 18-19th, 2026.

Timeline

07.05

END OF SUBMISSIONS

09.06

Nominations announcement

18-19.06

Winners announcement

CATEGORIES

The most important category, judges will be taking into consideration uniqueness of gameplay, art style, overall game reception from the critics and players, and strength of influence on the indie scene.

Award for the game with the biggest potential to become the top trending game. Judges take a look at general hype, potential to influence indie scene, and the game idea originality.

Upcoming games with the most visually appealing and unique art style, blending nicely with gameplay and an outstanding level of detail and overall polish have the biggest chance in this category.

Games which shine in terms of game design novelty, offering addicting gameplay, a fresh new take on well known genres, and have a potential to influence indie scene and become potential hits.

All publishers attending DevGamm Gdańsk 2026 are automatically nominated for the Best Indie Publisher Award. Winners selected by the Jury, Digital Vikings and DevGAMM. The jury will take into consideration publisher’s cooperation with platform holders, sales, creative campaigns, unique portfolio, game reviews of Publishers top games released in 2025 and 2026.

PREVIOUS EDITION

Jury

Zurab Barisashvili

Stylized Environment 3D Art Director at Room8 Studio

Art Director with 13+ years of experience across AAA, AA, stylized, and live-service productions. Specialized in visual direction, environment art, production pipelines, team leadership, and cross-discipline collaboration. Experienced leading artists, developing scalable workflows, building benchmark environments, and aligning artistic vision with production goals.

DIANA BISZCZANIK

Head of Marketing at
Awesome Games Studio

Orange cat owner (yes, this describes me perfectly), horrible clay sculptor, and huge Star Trek and B-class horror fan (I love Splat!FilmFest with all my heart). I play a huge variety of games - from long-read visual novels and massive RPGs to cozy games and psychological horrors. Working in the indie games industry since 2016.

Patryk galach

Cofounder at CRWN / Lublin GameDev

Cofounder of CRWN and Lublin GameDev Foundation. Has more than a decade of experience for development, game making and organising. Passionate game developer which also love to share his knowledge about making games through his blog or events he organizes with foundation like LubJam, Paper Game Jam, GameJamPlus and LubGame Conference.

Andrejs Rusinovskis

Business Developer at Argentum Studio

I work at the intersection of business development, education, and creative industries. My focus is on helping studios, universities, and teams grow by building meaningful partnerships, expanding opportunities, and creating structures that support long-term success.

RAFAŁ SZRAJBER

Assistant Professor, ZTGK / Lodz University of Technology

He is an ambassador for game industry education and inter-university cooperation, co-organizer of the ZTGK competition, and founder of the Game Graphics Concept art track.  He is also the initiator of GAMETOBER - an October showcase of video games and related artistic work in art galleries.

Kevin Ferreira

Sr. Community Manager at Firestarters

Community manager for over half a decade, I have worked on projects of all sizes, in both games and tech. I am glad to be part of this jury and be able to discover the indie stars of tomorrow.

Mike Pyslar

Community Director at Ravenage

Has over a decade of experience in community management and marketing within the video game industry. Over the years he has helped grow and engage audiences for more than 20 games, from indie titles to award-nominated projects like Raji: An Ancient Epic.

Igor Arterchuk

Indie Developer

Indie Developer with 17+ years of game dev experience, Head of Studio behind Party Hard. Judge at Digital Vikings Awards 2025 and DevGAMM between 2015 and 2020.

Lev Yakovlev

Product Owner

I used to be a narrative designer at Fat Snail Games. Currently I work as a product owner making slot games, but hoping to eventually do game dev again I find the chance.

Partners

Main partners

PARTNERS

Main partners

Main partners

FAQ

What are the requirements for the teams that want to participate?
Which games and developers are eligible for the awards?
Can I submit multiple games?
Who is going to be on the jury and how will judges rate the games?
Can I submit console or mobile games?
Do I need to travel to the event to take part in the awards?
Could you share more details about the Best Indie Publisher Award?
How will the nominees and winners be announced?

June 18-19th

DevGAMM Gdańsk 2026 is a B2B event for game developers, publishers, and all game industry fans. Powered by Digital Vikings, DevGAMM will gather 800+ professionals for networking, top-notch sessions, new games lineup, and career opportunities. See you in gorgeous Gdańsk on June 18-19th!

LEARN MORE