



Digital Vikings Awards is an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games.
The winners will be announced during an on-site event:
DevGAMM Gdańsk 2026 on June 18-19th, 2026.
07.05
END OF SUBMISSIONS
09.06
Nominations announcement
18-19.06
Winners announcement
The most important category, judges will be taking into consideration uniqueness of gameplay, art style, overall game reception from the critics and players, and strength of influence on the indie scene.
Award for the game with the biggest potential to become the top trending game. Judges take a look at general hype, potential to influence indie scene, and the game idea originality.
Upcoming games with the most visually appealing and unique art style, blending nicely with gameplay and an outstanding level of detail and overall polish have the biggest chance in this category.
Games which shine in terms of game design novelty, offering addicting gameplay, a fresh new take on well known genres, and have a potential to influence indie scene and become potential hits.
All publishers attending DevGamm Gdańsk 2026 are automatically nominated for the Best Indie Publisher Award. Winners selected by the Jury, Digital Vikings and DevGAMM. The jury will take into consideration publisher’s cooperation with platform holders, sales, creative campaigns, unique portfolio, game reviews of Publishers top games released in 2025 and 2026.
Art Director with 13+ years of experience across AAA, AA, stylized, and live-service productions. Specialized in visual direction, environment art, production pipelines, team leadership, and cross-discipline collaboration. Experienced leading artists, developing scalable workflows, building benchmark environments, and aligning artistic vision with production goals.
Orange cat owner (yes, this describes me perfectly), horrible clay sculptor, and huge Star Trek and B-class horror fan (I love Splat!FilmFest with all my heart). I play a huge variety of games - from long-read visual novels and massive RPGs to cozy games and psychological horrors. Working in the indie games industry since 2016.
Cofounder of CRWN and Lublin GameDev Foundation. Has more than a decade of experience for development, game making and organising. Passionate game developer which also love to share his knowledge about making games through his blog or events he organizes with foundation like LubJam, Paper Game Jam, GameJamPlus and LubGame Conference.
I work at the intersection of business development, education, and creative industries. My focus is on helping studios, universities, and teams grow by building meaningful partnerships, expanding opportunities, and creating structures that support long-term success.
He is an ambassador for game industry education and inter-university cooperation, co-organizer of the ZTGK competition, and founder of the Game Graphics Concept art track. He is also the initiator of GAMETOBER - an October showcase of video games and related artistic work in art galleries.
Community manager for over half a decade, I have worked on projects of all sizes, in both games and tech. I am glad to be part of this jury and be able to discover the indie stars of tomorrow.
Has over a decade of experience in community management and marketing within the video game industry. Over the years he has helped grow and engage audiences for more than 20 games, from indie titles to award-nominated projects like Raji: An Ancient Epic.
Indie Developer with 17+ years of game dev experience, Head of Studio behind Party Hard. Judge at Digital Vikings Awards 2025 and DevGAMM between 2015 and 2020.

June 18-19th
DevGAMM Gdańsk 2026 is a B2B event for game developers, publishers, and all game industry fans. Powered by Digital Vikings, DevGAMM will gather 800+ professionals for networking, top-notch sessions, new games lineup, and career opportunities. See you in gorgeous Gdańsk on June 18-19th!
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